Zoom Curves

Create smooth zoom effects with precise motion curves.

Control how the camera gets there, not just where it ends. Set zoom amount, horizontal and vertical focus, and a custom curve so a punch-in eases instead of jumping.

This is manual zoom motion. Reframe is for aspect ratio. Spotlight Me lights the subject and calms the edges inside the current frame.

7 days free · Card required · Cancel anytime

Frame · curve · result

Wide source frame before a Cubix zoom curve
1.0× · wide

1.0× → 1.30× → 1.0×

Result of a 1.3x Cubix punch-in on the same frame
1.30× · Center

What is a zoom effect on video?

A zoom effect changes how much of the frame you see over time — pushing in on a detail, pulling back to the wide shot, or holding a punch-in. In Cubix, Zoom Curves is the keyframed version of that motion: scale, focus point, and easing on a curve, not a one-click crop to a new aspect ratio.

Control how the camera gets there, not just where it ends.

A hard scale change looks like a jump. Two keyframes with easing look like a move. The useful question is not “zoom or don’t zoom” — it is how far, toward which part of the frame, and how quickly the move settles.

Talking-head frame with a Cubix zoom focus target in the center

The move, written as a curve

  • Start at 1.0×
  • Ease to 1.30× on the line
  • Focus Center
  • Hold, then return to 1.0×

Normal punch-in is 1.30×. You still aim it.

What Zoom Curves actually controls

  1. 01

    Custom zoom curve

    Drag points for time and zoom. Click to add, double-click to delete (keep at least two). Type starts-at, ends-at, zoom-to, and Smooth or Snap.

    Drag points

  2. 02

    Zoom amount and focus

    Scale from 0.1× to 10×. Horizontal focus Left / Center / Right. Vertical focus Top / Center / Bottom.

    0.1×–10×

  3. 03

    Punch in

    Mark a moment, or find moments from the audio. Intensity: Subtle 1.15×, Normal 1.30×, Strong 1.55×, Dramatic 1.85×. Snap speed: Snappy, Normal, or Slow.

    1.15×–1.85×

  4. 04

    Depth motion presets

    Optional motion presets on top of the curve: Float, Ken Burns, Parallax, Orbit, Pan, Zoom In, Zoom Out, with travel and speed. These are Depth presets, not separate timeline layers.

    Ken Burns / Parallax

  5. 05

    Manual, not tracked

    The Zoom panel does not follow a face. Subject-aimed punches live in other workflows. Here you aim the curve.

    You aim it

How to add a smooth zoom in Cubix

  1. 1

    Open Polish → Zoom

    The panel is Movement, Punch in, and Depth. Movement is the curve. Punch in writes zoom keyframes on a marked moment. Depth applies a motion preset.

  2. 2

    Set where the move should land

    Choose zoom amount and the focus point so the punch-in ends on the part of the frame that matters — a face, a button, a line of UI.

  3. 3

    Shape the curve

    Open Custom zoom curve. Ease in, hold, ease out. Smooth interpolates; Snap is a faster settle.

  4. 4

    Use Punch in for a marked beat

    Park the playhead on the line, pick intensity and snap speed, or let Cubix suggest moments from the audio onsets. Every punch is still a curve you can edit.

Zoom motion controls

Movement is the manual curve. Punch in is a helper that writes the same keyframes. Depth is an optional motion preset that can run with the curve.

Mode

How you build the move.

Intensity

Punch-in scale.

Snap

How fast the punch settles.

On the curve

  • 0.1×–10× zoom
  • Horizontal focus
  • Vertical focus
  • Smooth or Snap
  • Ken Burns / Parallax

Need a different aspect ratio? → Open Reframe

Zoom Curves vs Reframe vs Spotlight Me

Reframe / Spotlight Me

“Change the frame, or keep the subject treated automatically.”

  • Reframe: Fit, Fill, or auto-reframe for a new aspect ratio
  • Spotlight Me: light the subject and calm the edges inside the current frame
  • Reframe changes ratio. Spotlight does not.

Zoom Curves

“Animate scale on the shot you already have.”

  • Keyframe zoom and focus
  • Punch-in helpers with intensity and snap speed
  • Optional Depth motion presets
  • No live subject tracking on this panel

Open Reframe →

When a zoom should be drawn, not guessed

Laptop showing a video-editing timeline during a raw how-to recording

Tutorials

Push in on the control you are talking about, hold, then ease back so the viewer is not hunting the UI.

Tutorials →Product demos

Content creator sitting on a gray sofa, adjusting a smartphone on a gimbal to record a talking-head video

Creator videos

A 1.15×–1.30× punch on the claim, not on every sentence. Contrast is what makes the move readable.

Creator videos →

Hands pointing at a laptop screen during a raw screen recording

Screen recordings

The useful zoom is aimed at a button or a line of code. Aim it with focus sliders, not with an automatic crop.

Screen recordings →Spotlight Me

You aim the move. The curve fills the in-between.

Zoom Curves does not reframe the project to 9:16 and does not track a speaker. Those are other tools writing different results.

Cubix provides

  • A keyframed zoom curve with easing
  • Focus sliders and 0.1×–10× scale
  • Punch in from the playhead or from audio onsets
  • Depth motion presets such as Ken Burns, Parallax, and Orbit

You decide

  • How far to push in
  • Which part of the frame stays in view
  • Whether the settle is Smooth or Snap
  • When Reframe or Spotlight Me is the actual job

Zoom effect FAQs

A zoom curve is a graph of scale over time. Points set how zoomed in the picture is at each moment; Cubix interpolates the motion between them.

It is the same idea. Cubix stores zoom as keyframes (time, zoom, position, easing) and the panel calls that a custom zoom curve. You are editing those keyframes, not a separate engine.

Reframe changes aspect ratio and how the shot is fitted or filled. Zoom Curves animates scale inside the frame you already have. Use Reframe to make a vertical version. Use Zoom Curves to punch in on a line.

Spotlight Me lights the subject and calms the edges, with an optional slow push-in toward a detected center. Zoom Curves is manual motion you draw. Spotlight does not follow every frame; Zoom Curves eases a scale change you aimed.

No. The Zoom panel is manual focus plus optional audio-onset punches. Subject-aimed punches exist in other workflows such as Make it Pop. They are not this editor.

You are cropping the source. 4K punched into a 1080p export has room. On 1080p source, keep the zoom modest — Normal 1.30× is a typical talking-head punch.

Subtle 1.15× is a creep. Normal 1.30× is the usual talking-head punch. Strong 1.55× and Dramatic 1.85× are for a clear, obvious move.

Yes. The curve can go 1× → 1.3× → 1×. That hold-and-return is a normal Movement edit.

Depth is a set of motion presets — Ken Burns, Parallax, Orbit, pans — that can run with the zoom curve. They are not separate timeline layers, and they are not a replacement for the curve.

Punch in can find moments from the audio (onsets), then you pick intensity and snap speed. It is not a full beat-grid editor — that is Beat Edit.

Need the whole shot reframed for Shorts instead of a punch-in? Open Reframe

Punch in on the line that matters.Ease there. Hold. Ease back.

Draw the zoom curve, aim the focus, and keep every keyframe editable.

7 days free · Card required · Cancel anytime